PAX / ARMORY

Weapons, Soldiers & Cores

Every Pax Autocratica weapon, soldier type, Scourgeborn unit, and roguelite core named in official sources, with the ten-slot core limit and difficulty tiers.

10 cores per runCore slot limit
Relaxed · Lenient · Standard · Demanding · Punishing, plus a custom optionDifficulty tiers
Aging toggle, exile, and lower upgrade point costsSoldier management (Directive AG-12)
Renamable since August 11, 2026Special Creator Soldiers

Verified through AG-14

Weapons

NameRoleNotesEvidenceSource
Nebula Pistol

Officially named pistol; exact damage, rate of fire and Core interactions need in-game verification.

Official source
Nebula Assault Rifle

Officially named assault rifle and a practical baseline for sustained ranged combat.

Official source
NAT SMG

Officially named SMG; community discussions link automatic weapons with entry-trigger Core families.

Official name + community observation
Defensive Shotgun

Officially named shotgun; exact spread and defensive mechanics need in-game verification.

Official source
Gratov Quantum Longbow

Officially named bow; check arrow-specific Core compatibility in the current tooltip.

Official source
Bioplasma Shotgun

Officially named weapon; the precise damage type and effects need in-game verification.

Official source
Bowblaster

Officially named weapon family; the exact firing model needs verification.

Official source
Starfire Bowblaster

Officially named Bowblaster variant; its exact differences from the base model need verification.

Official source
Laser Rifle

Officially named rifle; players report weapon-specific Core references in current interfaces.

Official name + community observation
Electro Thunder

Officially named weapon; exact chain, area or stun behavior needs in-game verification.

Official source
Dagger Starting melee weapon

Recorded as the starting melee option in current official-source rosters.

Official source

Soldier types

NameRoleNotesEvidenceSource
Strike SquadAlias: Strike ForceRanged generalist and position control

Recruitable ranged class; player reports describe a grenade at green quality and a blocking wall at blue.

Reported skills

  • GrenadeCommunity-observed · verify against your current patchAdds area damage; player reports say it unlocks at green quality.
  • Projectile-blocking wallCommunity-observed · verify against your current patchCreates a defensive wall for a held position; player reports say it unlocks at blue quality.
Community-observed · verify against your current patch
MedicHealing and expedition sustain

Recruitable healer; player reports say it restores the Leader and allied soldiers.

Reported skills

  • HealingCommunity-observed · verify against your current patchRestores the Leader or allied soldiers, according to player reports.
Official name + community observation
ShieldmasterShield support and defensive frontline

Recruitable shield support; players report it restores allied shields.

Reported skills

  • Shield restorationCommunity-observed · verify against your current patchRestores allied shields; players report it can also restore the Leader's shield.
Community-observed · verify against your current patch
SniperLong-range priority-target damage

Recruitable long-range specialist; the exact skill progression is not publicly documented.

Official source
BerserkerAggressive melee pressure

Recruitable and hostile melee aggressor documented in official notes.

Official source
Cluster ShotgunnerClose-range spread and area damage

Recruitable close-range shooter; players also report mechanical versions as strong workers.

Official name + community observation
Sattleri EnergistEnergy or lightning specialist

Recruitable energy specialist with officially documented lightning effects.

Named in the August 11, 2026 maintenance directive, which fixed its lightning effects

Official source
Mechanical soldiers Referenced as a category in the official notes

Official combat category; players report strong production, mining and carrying skills.

Community-observed · verify against your current patch

Scourgeborn hostile units

NameRoleNotesEvidenceSource
GladiatorDurable melee frontline

Scourgeborn melee unit; players report strong damage soaking.

Community-observed · verify against your current patch
Gunfighter

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
Blaster

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
Berserker

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
RavagerProjectile specialist; the exact role still needs verification

Scourgeborn projectile unit; Directive AG-14 confirmed its projectile effects.

Official source
Chief Ravager

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
Gunner

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
Swift Blade

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
Musketeer

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
AssassinMobile melee damage

Scourgeborn melee specialist that players describe as mobile but fragile.

Community-observed · verify against your current patch
RuinistSpecialist ranged damage

Scourgeborn ranged specialist that players describe as mage-like.

Community-observed · verify against your current patch
Sattleri EmissaryHigh-value ranged specialist

Rare ranged specialist that the community describes as a powerful alternative.

Community-observed · verify against your current patch

Cores (roguelite fragments)

NameRoleNotesEvidenceSource
Vortex Shell

A Weapon Core whose damage was increased in Directive AG-14.

Buffed in Directive AG-14 (August 15, 2026)

Official source
Thunderbolt Arrow

An arrow-related Weapon Core whose damage area was increased in Directive AG-14.

Buffed in Directive AG-14 (August 15, 2026)

Official source
Guided Bolts

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
Void Detonation

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
Orb Resonance

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
Shield Rupture

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
Power Shift

Only the name is officially confirmed so far.

Exact effect not yet verified.

Name only
The Missile series

A publicly named Core family used for supplemental missile pressure.

Official source
Electric-Bouncer

A named electric effect that players associate with chaining group pressure.

Community-observed · verify against your current patch
Toxic Fog

A poison-oriented Core family discussed in official community threads.

Community-observed · verify against your current patch
Capture Lock An active skill

A named active skill associated with capture-oriented play.

Official source
Leader's Inspiration A war-room active skill

Officially named war-room skill; Directive AG-14 fixed its sound effect.

Official source
Extended Magazine

A community-observed Fragment reported to increase magazine capacity.

Community-observed · verify against your current patch
Power Reload

A community-observed Fragment reported to grant temporary weapon damage after reloading.

Community-observed · verify against your current patch
Phantom Family

A build family that players describe as melee-oriented.

Community-observed · verify against your current patch
Retaliation Family

A build family that players identify as a distinct retaliation archetype.

Community-observed · verify against your current patch

This page stays a roster of confirmed names, not a ranking: the game is in Early Access with active balance patches. What players actually recommend lives in the community tier list, with every rank sourced.

Weapons, Soldiers & Cores | Pax Autocratica Wiki